2/14/2023 0 Comments Doom coop campaign mod![]() ![]() ![]() We had post-mortem discussions about what we did right and wrong and what we wanted to do better. We started planning and pre-production right away. What was that aftermath like? What kind of discussions did you have? You finished it up and started thinking about the future. Stratton and Martin wouldn't give away every secret, yet but did dive deep into what we can expect from certain aspects of this sequel. A day after Doom Eternal's extensive gameplay reveal at QuakeCon, I sat down with id Software's Marty Stratton, who serves as the project's executive producer, and Hugo Martin, creative director, to talk about how the sequel will shake things up for the campaign, combat, multiplayer, and mod scene. ![]()
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